12 Dec TabuUX Prototype
Our goal was to create a game to help people understand and build a common vocabulary for terms used in UX design. We developed a high-fidelity prototype that can be used for evaluations....
Our goal was to create a game to help people understand and build a common vocabulary for terms used in UX design. We developed a high-fidelity prototype that can be used for evaluations....
In short, the acceleration of our lives due to technology has made it difficult to maintain social connections and have free time. Using tools like diaries can help us process and preserve our experiences and address the challenges of a fast-paced life. This work explores...